Participants must climb horizontally across multiple climbing walls.
The air steps and ring are inflatable activities that provide lots of fun and because they are inflatable you can take a fall without the pain.
Air swings are mounted to our bearing system with allows for forward and back movement.
With a running or jumping start, participants must run the length of this angled ramp.
This element is a elevated rounded beam that forces folks to walk in line.
This balance log places participants two and a half feet up. This extra height over our lower balance log adds a touch of thrill.
Participants must maintain their balance as they walk or run across the log.
Participants must run or jump from ball to ball.
Participant must hop over the humps. Activity is adjustable so it can be mounted flat, inclined or declined.
The rounded surface is not to be underestimated as you hop from bar to bar and try not to fall off.
Anticipate the stretch as you grasp these rings and climb across.
Athletes must climb along these parallel bars to reach the distant platform.
This training element is excellent for developing finger and hand strength.
Grab and climb the first hanging net and then navigate around the tube, climbing as high or low up the net as desired.
Grab and climb the first hanging net and then navigate around the tube, climbing as high or low up the net as desired.
This activity requires lots of finger strength.
Use the climbing holds to scale across each of panels, navigating the gaps, and not touching the ground or support structure.
Bouldering walls allow ninjas of all ages and skills to climb around, harness-free.
Participants climb horizontally along this winding wall.
Tops are mounted to spring base causing them to wobble when stepped on.
Ascend and descend the rungs and if you are brave enough try crossing to the other side.
Swing, spin and launch yourself to cross over.
The Eco Frame is an economical alternative to our aluminum truss-based ninja courses. Perforated steel framing provides all the requisite mounts for both current and future ninja elements.
The spinner has a double bearing design for ultra smooth spinning and the internal rings also spin.
Participants must maintain their balance as they walk across each of the bridges.
Hang from the wheel, swing and fly to the next one.
Athletes must jump up and grip the bar and launch it to each successive set of landing pads.
Hang and spin your way to the end. These disc are double layered with a grippy surface on top and a slippery surface on the bottom.
Anticipate the stretch as you grasp these ropes and climb across.
Participants must climb from door to door using the various cutouts or hand holds.
Athletes climb from door to door gripping the side with their hands, and clenching the bottom of the door between their feet.
Participants dance across the space, grasping and wrapping with any and all appendages.
Grab the netting and climb across sideways using hands and feet without touching the ground.
Get down low and crawl through this tunnel suspended in the air!
Participants run up either the shorter or the taller ramp.
Participants can test their balance and endurance running up the incline treadmill.
Using a padded bar for stomach support, participants make their way across space.
These island hops start low and finish high.
Navigate this obstacle by hopping from island to island without falling off.
Participants leap from dome to dome until they reach the end platform or next obstacle.
Participants must launch themselves off the angled trampoline, flying far enough across the gap, to grab a hold of the cargo net.
This element is much like the Jump to Cargo Net, however with an added level of excitement, it's elevated.
Jump and grab the first swing, then use your momentum to either launch yourself far enough to let go with both hands and grab the next swing.
Participants can run, jump, and climb across these foam padded obstacles in whatever configuration you choose.
Each panel is designed with different width ledges and boxes that participants must traverse.
Users must first retrieve this heavy log before wrapping themselves around it to ride across the expanse.
Participants must run and/or jump from ball to ball, navigating up, down or in an alternating path as determined by the course layout.
Navigate these stackable blocks, jumping or stepping between them without falling to the ground.
This upper body activity requires you to work your way though the maze. We offer 3 board options beginner, intermediate and advanced.
Firmly grasp the pipe, then shove off the platform and ride down the track.
Athletes must wedge themselves between both planks and then climb sideways to the end without touching the ground.
Athletes hang from the rings and then slide them along the parallel bars.
Athletes must climb or swing across to the distant platform using the hanging rings.
Climb sideways using the rings, moving the forward hand to the next ring before moving the back hand.
Athletes must climb up this inverted incline wall, using the various color code climbing hold paths.
Participants must use the rope to swing across the gap, and then transfer to the cargo net.
Placed overhead, participants must traverse hand over hand.
This portable ground based activity requires participants to jump on disc and rotate it without falling off. Add several in a row for a more advanced activity.
Athletes start out hanging from dice rods using a sideways position and then grab the top forward rod and pull down making the dice roll forward.
Athletes must hang from the bar, then launching high enough to land the bar on the next set of rungs.
Climb from rope to rope, holding onto the ropes or gripping the higher balls all the while using your feet to grip the lower balls and support your weight.
Participants must traverse across holding the hanging ropes and gripping the discs with their feet.
Swing through this dangling maze, placing feet in rings and hands on rope.
Climb from pole to pole without touching the ground, or use a wedge technique to navigate through this obstacle.
Climb from pole to pole without falling to the airbag below, or use a wedge technique to navigate through this obstacle.
Participants transverse this obstacle just like the “Sea of Poles”, however the added balls provide an introductory method for those with less experience.
Swing through this dangling maze, placing feet in rings and hands on rope.
Participants grab the sides of the swing and then step from the platform to the first swing.
This side frame rig allows for a number of activity attachments. Shown are the lache bars.
Participants must hang and swing from boards while flying to the next one. Boards can be mounted horizontally or vertically and can easily be raised or lowered for a variety of challenges.
Our new salmon rungs offers an inlaid rubber that runs the entire span of the ladder. The rubber dramatically reduces noise when climbing the ladder.
Walk across the tightened strap without falling off.
Let loose with this fun element! Users, typically children, can climb to the top and then slide down for a thrill. This element is a fun and relaxing ride that requires no previous climbing or ninja experience.
This sweeping series of steps is a test of nimbleness.
Athletes must launch off the angled trampoline and into the alley between the walls where they must stop themselves, using their hands and feet.
Enjoy all the challenges of the Spider Jump, only elevated, for a much more challenging experience!
Participants can get rotationally rowdy with the spin cycle.
Athletes hang from the spokes and then must move the spindle along the track by reaching and pulling at the forward spokes.
Just like the Elevated Balance Log, this element is a rounded beam that forces folks to walk in line, but provides a bit more of a challenge with a spinning beam.
Just like the Balance Log, this element is a rounded beam that forces folks to walk in line, but provides a bit more of a challenge with a spinning beam.
Jump and grab the first wheel then use your momentum to spin the wheel forward to reach the second wheel.
Leap from the starting point to the first step and then immediately leap to each of the remaining steps in a zigzag pattern.
Similar to steps at even elevation, participants leap in a zigzag pattern from step to step.
A great option for kids, the channel steps allow users to bounce between each angled plane at their own pace and stride.
Participants leap in a zigzag pattern from the starting point to each of the steps until they reach the end.
Leaping in a zigzag pattern from step to step, participants weave their way across the space.
Participants leap in a zigzag pattern from the starting point to each of the steps until they reach the end.
These foam steps are designed specifically for younger ninjas, aged 7 through 12 years old.
As one of our newest elements, the Swoop Slider will test participant's balance and upper body strength.
Participants must traverse across holding the tarzan ropes and gripping the balls with their feet.
Athletes must jump and grab the first frame, then use their momentum to transition between the frames.
Participants must climb across the first ladder while being ready for the tilting as they progress to the end of it.
Jump from the starting platform onto the first log, then jump to the second log, navigate across it and then jump to the ending platform.
The perfect trampoline to use at the start of a variety of other obstacles.
Similar to, but safer than spring-based trampolines, this air track is perfect for jumping, tumbling, flipping, as well as falling.
Athletes can try their hand at acrobatics or simply swing across from bar to bar.
Athletes grip the thin climbing holds and then make their way across.
Grip these small stairs and climb sideways across them.
This is an intense upper body workout, specifically the forearm.
Arrayed in various orientations, they provide a unique challenge in momentum management.
Participants climb or swing across the bars to the distant platform.
Participants climb sideways along the frame using only the pegs.
Similar to the Traverse Peg Board, users move across a traverse box, bringing pegs with them along the way.
Athletes must use the rings to traverse the pegs using either a dead hang style or a swinging style to progress along the pegs.
Use the spinning to your advantage as you climb across by gripping the globes and rotating through each turn to reach the next globe.
Walk or run across this “bridge” of ropes. Each one dips and swings as users step across, making the full traverse of this element a fundamental feat of balance.
An upper body and grip strength challenge!
Run and vault over this wall, or jump and grab the top and then haul yourself over it.
As one of our newest obstacles, The Vertical Ninja, offers four of our Ninja elements all included in one!
These padded vertical logs spin requiring you to wiggle your way around them without falling off.
Participants must run and generate enough speed to get up the wall so they can jump and grab the top ledge.
Hang on and launch forward to soar across to the other side!